Pocket Quake I V.0.070 optimize XScale Versions with whitefix for HTC Universal clones
Last update: 18.02.2007
Now i habe a HTC Universal Clone (QTEK 9000) and Pocket Quake 1 show a white screen... So i read this on pocketmatrix and try it, but so slow, is not xscale optimize? So i installed Microsoft EVC++, standard and Windows CE 5.0 libs, a 30 day trial Intel C++ Compiler 2.0 version and compiled it with options for PXA25x/PXA26x/PXA27x processors.
Benchmark on QTEK 9000:
11,9 fps (nosound 1 and timedemo demo1) - Guest version from pocketmatrix forum.
17,4 fps (nosound 1 and timedemo demo1) - My XScale optimize compiled version.
Have fun: PocketQuake-WFix-XScale-HTC_Universal.rar
Pocket Quake I and II optimize XScale Versions for HTC Magician clones
Last update: 31.12.2005
Pocket Quake I and II: Here you can download, my optimize Pocket Quake Versions for:
- o2 Xda mini (This cool PDA Phone, i have tested my version with this.)
- T MDA Compact
- HTC magician
- i-mate JAM
- Qtek S100
Now for PXA25x/PXA26x/PXA27x processors, Windows CE 2003 compatible PPC with AUX1 or AUX5 key
Pocket Quake I V.0.070
- I mapped togglemenu to calendar key (AUX1 Version - To use it: bind "AUX1" "togglemenu" in config.cfg).
- Instead 11 KHz it plays now with 22 KHz stereo sound and with less effect delay. It’s very cool with headset!
- Now, brightness adjustable!
- Saveing at storagecard (quake/id1/), work fine with German Windows 2003SE version, now.
- Alternate .exe available without transparent Wall (Its a little slowly)
- Network patch is include.
Pocket Quake II V.0.12
- I have mapped togglemenu to calendar key (AUX1 Version - To use it: bind "AUX1" "togglemenu" in config.cfg).
- Orginal snd_win.c Sound with low and high quality - Attention, you must have about 26MB free RAM for high quality
- Saveing at storagecard (quake/baseq2/), work fine with German Windows 2003SE version, now.
Both versions are edited and compiled with Microsoft embedded Visual C++ 4.0 and Intel C++ Compiler 2.0 for Intel XScale Microarchitecture.
Here you can download it:
Pocket Quake I
PocketQuake-AUX1-XScale-PXA25X-HTC Magician-clones.rar (To use it: bind "AUX1" "togglemenu" in config.cfg)
PocketQuake-AUX5-XScale-PXA25X.rar (To use it: bind "AUX5" "togglemenu" in config.cfg)
Pocket Quake II
PocketQuake2-AUX1-XScale-PXA25X-HTC Magician-clones.rar (To use it: bind "AUX1" "togglemenu" in config.cfg)
PocketQuake2-AUX5-XScale-PXA25X.rar (To use it: bind "AUX5" "togglemenu" in config.cfg)
My modified sourcen for Microsoft EVC++, Pocket PC 2003 SDK:
My PocketQuake I sourcen for Microsoft EVC++
My PocketQuake II sourcen for Microsoft EVC++
My benchmark for Pocket Quake I (CPU: 416MHz, Bus: 104MHz, RAM and LCD: 52MHz)
26.1 fps (timedemo demo1) - My XScale compiled optimize version with sound.
27,6 fps (nosound 1 and timedemo) - My XScale optimize compiled version.
21,4 fps (timedemo demo1) - My XScale optimize compiled version, without transparent Wall.
22,4 fps (nosound 1 and timedemo demo1) - My XScale optimize compiled version, without transparent Wall.
16,5 fps (timedemo demo1) - Orginal Dan's version with 11KHz Sound.
17,3 fps (nosound 1 and timedemo demo1) - Orginal Dan's version.
My benchmark for Pocket Quake II
10,1 fps (timedemo demo1) - My XScale compiled optimize version with sound.
4,9 fps (timedemo demo1) - Orginal Dan's version without Sound.
My benchmark with a little overclocking (CPU: 494MHz, Bus: 247MHz, RAM and LCD: 62MHz.)
37,9 fps with PocketQuake I (nosound 1 and timedemo) - My XScale optimize compiled version.
13,1 fps with PocketQuake II (timedemo demo1) - My XScale compiled optimize version with sound.
Big Thanks to Dan: http://quake.pocketmatrix.com for the excelente work to convert Quake to PPC!
Please don’t ask me for support, I make it just for more fun. Sorry for my bad English.
Greetings
Patrick/ Germany
Go to my searchengine "Patsearch"